Strong theming with nice exploring elements; mechanics clunky at times.

Hard to pre-plan which creates long turns. Player interaction limited to accidental blocking.

Green is a massive Stonemaier fan (Champion) and this game was an auto-buy for him. We really wanted to like this, but our first play caused a lot of frustration and some disappointment. But just look at those metal mechs! We’ll try again once the wounds scab over a bit 🙂

Board Game Geek link for Expeditions

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